OSMO Genius Classroom (4 x GK and 1 x Guide)
OSMO Genius Classroom (4 x GK and 1 x Guide)
A great way to get to know what Osmo’s potential is in the classroom. Four sets of five games, each addressing a core area of curriculum and 4 Osmo Bases. Five activities that transform your iPad into a hands-on learning tool. These award-winning activities make core subjects — like math (Numbers) and spelling (Words) — relevant and engaging. They also facilitate essential skills like visual thinking (Tangram), creative problem-solving (Newton), and self-expression (Masterpiece).
Included Sets
4 sets of plastic Tangram, Words and Numbers. 4 Osmo Bases, and 1 Teacher's Guide.
Tangram
Tangram invites students to use tangible puzzle pieces to match on-screen shapes. With each success, the screen lights up in celebration.
Spatial Reasoning
Encourages students to compare, manipulate, and transform geometric pieces to assemble the shapes.
Self-Correction
Provides instant visual and auditory feedback during gameplay.
Words
Words provide on-screen clues to mystery words. Students use letter tiles to spell their answers. Designed to feel like a challenging game, Word is a powerful tool to differentiate instruction.
Reading
Develops the foundational skills surrounding letter recognition and decoding. As they gain proficiency and confidence, students are required to spell progressively challenging words.
Vocabulary
Connects images to words and supports the creation of customizable albums of words and images.
Numbers
Numbers help students dive into math. Moving number tiles in this undersea world makes math fast and intuitive.
Number Sense
Fosters understanding of counting, relative values, addition, concatenation, and multiplication using physical tiles of dots and digits.
Cognitive Flexibility
Encourages experimenting with multiple solutions to mathematical problems through open-ended play.
Masterpiece
Masterpiece transforms any image into simple outlines. This interactive tool helps students create drawings with perfect proportions.
Hand-Eye Coordination
Students improve their dexterity while recreating their favourite images.
Self-Expression
Develops individuality through choices in art creations.
Newton
Newton challenges students to guide falling on-screen objects into a target zone. Students experiment, by drawing shapes or using everyday items, to control the path of descent.
STEM
Integrates the rules of physics and gravity in the motion of falling balls.
Creativity
Fosters inventive ideas through open-ended puzzles and escalating challenges.
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Product Overview
OSMO Genius Classroom (4 x GK and 1 x Guide)
A great way to get to know what Osmo’s potential is in the classroom. Four sets of five games, each addressing a core area of curriculum and 4 Osmo Bases. Five activities that transform your iPad into a hands-on learning tool. These award-winning activities make core subjects — like math (Numbers) and spelling (Words) — relevant and engaging. They also facilitate essential skills like visual thinking (Tangram), creative problem-solving (Newton), and self-expression (Masterpiece).
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